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AI Insights · Timothy · October 2025

Top 5 3D Anime Games on Android in Australia: Q3 2025 Performance

Explore the performance trends of the top 3D anime games on Android in Australia during Q3 2025, featuring insights from Sensor Tower data.

Top 5 3D Anime Games on Android in Australia: Q3 2025 Performance

In the third quarter of 2025, the Australian Android market saw notable activity among the top 3D anime games. Data from Sensor Tower highlights key trends across downloads, revenue, and active users for these popular titles.

Umamusume: Pretty Derby from Cygames, Inc. started strong, with weekly revenue peaking at around $132.6K in mid-July. However, it experienced a gradual decline, closing the quarter at approximately $22.3K. Weekly downloads also saw a significant decrease, starting from 12.2K at the end of June and tapering to just over 1K by late September. The game maintained a relatively stable active user base, ranging from 26.8K in early August to about 24.5K by the end of the quarter.

Honkai: Star Rail by COGNOSPHERE PTE. LTD. displayed a steady revenue stream, beginning at $60.6K and closing at $26.8K. The game experienced minor fluctuations in downloads, ranging from 369 to 428 at the start, with a slight dip to 262 by the end of September. Active user numbers showed a gradual increase, rising from 4.9K to 6.2K over the quarter.

Love and Deepspace from InFold Pte. Ltd. saw an interesting revenue pattern, starting at $39.8K, dipping mid-quarter, and then recovering to $29.8K by September's end. Weekly downloads remained stable, averaging around 400. Active users fluctuated slightly, peaking at 10.6K near the quarter's end.

GODDESS OF VICTORY: NIKKE by Level Infinite started the quarter with a revenue of $28.4K, experiencing a mid-quarter dip, and closing at $19.9K. Downloads showed a downward trend, with numbers declining from 650 to 310. Active users, however, saw a resurgence, increasing from 10.4K to 11.2K by the end of September.

Finally, Genshin Impact from COGNOSPHERE PTE. LTD. had a dynamic quarter. Weekly revenue surged from $19.8K to a peak of $45.1K in mid-September before settling at $30.2K. Downloads remained relatively stable, oscillating between 510 and 611. Active user numbers saw a positive trend, rising from 7.1K to 8.3K.

For more detailed insights into the performance of these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025